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MobHunting adds a new level of fun to hunting monsters, animals or opponents. Now you can get money or even dead players skull from kills, get bonuses for skilled and creative kills, and get special achievements!


  • Reward Money from killing monsters.
  • Reward / Punish Money from killing animals. (disabled by default)
  • Steal money from other players pockets (can be disabled)
  • Run a console command as a reward or punishment or Start a Skull Collection / Give permissions to something.
  • Modifiers to increase your income for creative kills
  • Many Achievements to collect
  • MasterMobHunters (Citizens2) and Signs
  • Leaderboards
  • Mob grinder detection
  • Supports Minecraft 1.5.2 – 1.9
  • Heavily customizable
  • Language support. see How to localize MobHunting
  • Tested on SpigotMC, CraftBukkit, Glowstone and Cauldron
  • NEW Learning mode so players understand why they didn’t get a reward when killing a mod.


To use MobHunting, all you need is Vault and a Vault compatible economy plugin


A bonus for not using a weapon to kill a monster
A bonus for getting another monster to kill another monster
A bonus for killing monsters while riding a horse
A bonus for sniping a monster from 20 or more blocks away
Pro Sniper
A bonus for sniping a monster from 50 or more blocks away
Return to Sender
A bonus for returning a ghast fireball to the ghast
A Shove
A bonus for killing a monster by making it fall to its death
A bonus for killing certain amounts of monsters without getting damaged
You need 5 for 1.5x, 10 for 2x, 20 for 3x. and 40 for 4x
Under Cover
A bonus for killing a player while disguised
Cover Blown
A bonus for killing a player who is disgused

Rank / Group Permission bonuses

You can now give players extra bonus depending on they rank / group permission. Ex give player who has donated or have voted for your server extra reward money. (See permissions)


There are many achievements to get from killing monsters. These can be about using specific weapons, using specific techniques, or just killing monsters in special ways

There are more than 20 achievements to get. So get hunting.

At any time your achievements can be viewed with /mobhunt kills or /mobhunt achievements. /mobhunt by default has an alias /mh so you can use /mh kills for ease of use.

Skull Collection

The player has now a change to start his own Skull Collection. Every time the player kills a mob, he has a change to get a skull. The frequency can be changed in config.yml.
Skull Collection
This can be configured for other rewards as well in the config.yml.


Create NPC’s showing the Skin of the best MobHunters and create a sign showing the statistics of the Masters. (more info) You need to install Citizens2 to be able to create MasterMobHunters.
Master MobHunters


You can now make Leaderboards and show the Top players!


MobHunting is ready to use without any configuration, but the default values provided may not be well suited to your server.

What can be changed:

  • Base money from monsters can be changed or disabled
  • Modifiers can be changed and disabled
  • Money from getting achievements can be changed
  • Penalty amounts can be changed or disabled

The configuration file (config.yml) is well documented

Disabling/Enabling MobHunting

Sometimes you don’t want players to get money from killing monsters. You might have a special games world, or want it to be rank based

If you want to disable MobHunting in a world, you just need to put the worlds name into the ‘disabled-in-worlds’ list in the configuration file.

For example:
If you want mobhunting to be disabled in the world “games”, your ‘disabled-in-worlds’ should be as follows:

    disabled-in-worlds: [games]

If you want to disable MobHunting in the world “games” and the nether, your ‘disabled-in-worlds’ should be as follows:

    disabled-in-worlds: [games,world_nether]

Add regions in disabled worlds and set the Worldguard custom flag ‘MobHunting allow’, to enable MobHunting in a limited area in the world. OR you can disable Mobhunting in a worldguard region with the custom flag ‘MobHunting deny’.


    /mh region peaceful_area mobhunting deny

If you want to disable MobHunting per player or per rank, you can use the permission:


which every player has by default

Commands and Permissions

You can get a list of every command and permission over here


MobHunting has built in compatibility for the following plugins:

  • MythicMobs record kills and get rewards and achievements for killing MythicMobs.
  • Minigames disabling MobHunting for a player whenever they enter a minigame.
  • MyPet allowing MyPets to work correctly with achievements and modifiers
  • MobArena – Players don’t get rewards for killing Mobs when they are in a MobArena.
  • PVP Arena – Players don’t get rewards if they are in a PVP Arena, killing another player.
  • WorldGuard – Players don’t get rewards if they hide in a protected Region with MOD_DAMAGE=deny and there is a spacial custom MobHunting flag. See command /hm region.
  • Citizens2 – Player does now get a reward if they kill a Sentry NPC
  • Essentials – Player don’t get reward if they are in God Mode or Vanished.
  • LibsDisguises, DisguiseCraft & iDisguise – Player get bonuses, Player / Victim is unDisguised when attacked.

If you find a compatibility issue with another plugin please feel free to shoot me a PM with the name of the incompatible plugin, and the reason it is incompatible.


This plugin utilizes Hidendra’s plugin metrics system, which means that the following information is collected and sent to mcstats.org:

A unique identifier
The server’s version of Java
Whether the server is in offline or online mode
The plugin’s version
The server’s version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.



If you find a bug, please create a Ticket.


Feel free to add more wishes to the

Source Code

You can check out the source code over at GitHub

A special thanks to Schmoller who has made this plugin, I have just taken over and will try to continue his work for some time.


Screenshot of  Bukkit Plugin - 1

Screenshot of  Bukkit Plugin - 2

Screenshot of  Bukkit Plugin - 3


V2.7.1 Fixed Ticket.

V2.7.0 Fixed a minor bug in the /mh learn text strings.

V2.6.9 I hope I fixed the SQL bug this time :-| UPDATE: It seems that I finally fixed it.

V2.6.8 Fixed bugs

V2.6.7 Fixed a minor bug.

V2.6.6 Fixed another bug. :-(

V2.6.5 Fixed IMPORTANT MySQL Bug

V2.6.4 Hotfix for the problem with Metrics and getOnlinePlayers()

  • Quick fix. I hope this works.

V2.6.3 Support for Minecraft 1.9 Added.

  • New Mob Shulker added.
  • Fixed bug in /mh version

V2.6.2 NEW FEATURE. /mh npc

  • Create NPC’s with the skin of the best MobHunters and create a sign showing the winner statistics. (Rank, Name, Period, Number of killes and StatType)
  • Important Bugfixing! This is a “must do” update.

V2.5.7 Bugfixing

  • Many small errors
  • New players was not created correct in Database

V2.5.6 New command /mh mute

  • Players can now mute/unmute the reward messages in game with the new command /mh mute
  • Players need permission mobhunting.mute or permission mobhunting.mute.other to mute/unmute other players

V2.5.5 New Autoupdate feature + Bugfix

  • Autoupdate feature added.
  • Check for new updates every hour. (Can be configured in config.yml)
  • Small Bug fix. (Fixes ticket 19)

V2.5.3 Small Bug fix. (Hopefully fixes ticket 19)

V2.5.2 Bug fix

V2.5.1 New Features – more integrations

  • MobHunting now support LibsDisguises, DisguiseCraft and iDisguises.
  • Player get a bonus / reward / penalty if either the player or the victim is under disguise!
  • Player is undisguised when attacking a enemy
  • Victim is undisguised when attacked by the Player
  • Features can be configured in config.yml

V2.4.9 New setting in config.yml

  • Fixed wrong version number in V2.4.8
  • New setting added in config.yml on request.
  • set <code>rob-from-victim=true</code> if killer steals money from the victim or <code>rob-from-victim=false</code> if killer get the the money from the server.

V2.4.8 New commands added

  • New command ‘/mh learn’ added. Toggle learning mode for player.
  • New command ‘/mh version’ added. Show plugin version.
  • The player can now change to leaning mode and learn why they didn’t get a reward for a kill.
  • Fixed bug when killing a Citizens NPC
  • Fixed bug when WorldGuard plugin was not installed.
  • Fixed bug when a mob killed a player
  • Fixed MySQL bug

V2.4.5 Improved the update command /mh update.

V2.4.4 New features added.

  • Integration to Essentials added. Players do not get get a reward if they are in God Mode or Vanished.
  • Rank multiplier for permisstions nodes added. Make the reward bigger for players who has votes on your server or donated.
  • Update command improved.

Version 2.4.3

  • New command added /mh region. This command can be used to set a Worldguard custom flag “Mobhunting allow” in a region in a world where MobHunting is disabled in config.yml or “Mobhunting deny” in a region in a world where MobHunting is allowed in config.yml.

Version 2.4.2

  • New update command added. The plugin can now be updated from console and from in-game if the player has permission ‘mobhunting.update’ Type ‘/mh update’ to update the plugin and restart the server.

Version 2.4.1

  • Bug in Leaderboards. Admin was not able to delete the last Leaderboard if he was trying to delete all of them. This is fixed now.

Version 2.4.0

  • Fixed a bug. Killing a MushroomCow was wrongly detected as a Cow.
  • You can now give the player a penalty if the player kills a peaceful mob. (Ex. MushroomCow)
  mushroom-cow: '-10'
  mushroom-cow-cmd: lightning {player}
  mushroom-cow-cmd-desc: You were stroked by a lightning for killing a Mushroomcow!
  mushroom-cow-cmd-run-frequency: 100
  mushroom-cow-cmd-run-frequency-base: 100

Download Links

For 1.9


For 1.8.3


For 1.8.1


Credits: Rocologo

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